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Giving it a bit of a push brings it in line with the Rogue’s HP progression with an active Crimson Rite. In practice, the d8 was too low for a martial class, as the core ability of the Crimson Rite reduced it to an effective 1d6 when in use.Original Blood Hunter changes and clarifications: This feature was decent, but I felt the newer Patron-based features were more consistently useful and in-theme, so I decided to take this one out. Order of the Profane Soul: Removed the Arcane Impulse ability.Just be aware that some spells may put YOU in the area as well. I also removed the spell space limitation, meaning you can indeed channel an area spell through it and have it effect others nearby. Added the benefit that an attack with this Feature that has Advantage imposes Disadvantage on the target’s Saving Throw for the spell. O rder of the Profane Soul: Minor changes to Diabolic Channel.This will immediately offer a benefit to your Crimson Rite, and down the road allow you to learn limited use spells from other classes through the Revealed Arcana/Unsealed Arcana features. After some thought, I now made the option to pick one of the three provided Warlock Patrons. I’ve always wanted to incorporate the actual Pact/Patron choice to actually reflect your advancement, but had a hard time doing so without over complicating the order. Order of the Profane Soul: Major change to the Order.Order of the Ghostslayer: Minor clarifications to the Vengeful Spirit ability regarding moving through terrain/creatures, as well as the Spirit Form’s AC.To top it off, the feature now ALWAYS is restored upon a short rest, as opposed to long rest until lvl 15. This also gives the surge utility outside of battle. In addition, I removed the heal-upon-kill mechanic (which wasn’t very useful for a short-duration feature) and instead added a spectral movement element that allows the player to move through creatures and objects for the duration. I made it now function more like a Frenzy Rage, where the extra attack is a Bonus action. Found in playtesting that the extra attack action was a bit more powerful than I initially intended, especially when allowing a free bonus action to stack too many abilities in a single round. First off, I regretted the name, as it always made me think of a McFlurry.
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